During this #31DaysofARVRinEDU, I've shared augmented reality platforms to build your own content. All of these tools were used to make the images in The Immersive Classroom book become interactive. Each tool has features that stand out from the rest, and each provides a way to move from consumption to creation in your classroom.
Using the ARize platform, students can layer AR videos, objects, or links. The easy directions make it simple to create your experiences using trigger images or by placing those experiences on the ground. The platform is currently undergoing updates, but the simplicity and opportunities in the platform make it worth checking out.
"For years following the failure of HP Reveal (formerly Aurasma), I’ve received count- less requests for tools to create augmented reality. Today there are new resources for building amazing content that can be made effective and practical for the classroom." page 61 of The Immersive Classroom
Steps to Get Started:
Start your account at platform.arize.io
Select the + button to begin creating the AR experience
Pick the experience you want to use (video, 3D objects, links, or Unity projects)
Give the experience a name, description and upload all pertinent files.
Continue to follow the #31DaysofARVRinEDU this month as we explore immersive resources.
NEWS: The #31DaysofARVRinEDU wrap-up GAME is scheduled for March 31st at 8 PM. We will uncover the 10 winners from the month as well as give another opportunity to win in the game LIVE. The event is hosted by the TNT EDTECH PODCAST.
JOIN: Find the live stream on the ARVRinEDU.com website. When the event goes live, the stream is located on the homepage.
Thanks to ISTE, we are giving away 10 signed copies of The Immersive Classroom. There's still time to post how these tools can be used in the classroom on social media using #31DaysofARVRinEDU and WIN!
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